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Sourcecode: gst-plugins-gl0.10 version File versions  Download package

main.cpp

#include <GL/glew.h>
#include <gst/gst.h>

#include <iostream>
#include <sstream>
#include <string>

static gboolean bus_call (GstBus *bus, GstMessage *msg, gpointer data)
{
    GMainLoop *loop = (GMainLoop*)data;

    switch (GST_MESSAGE_TYPE (msg)) 
    {
        case GST_MESSAGE_EOS:
              g_print ("End-of-stream\n");
              g_main_loop_quit (loop);
              break;
        case GST_MESSAGE_ERROR: 
          {
              gchar *debug = NULL;
              GError *err = NULL;

              gst_message_parse_error (msg, &err, &debug);

              g_print ("Error: %s\n", err->message);
              g_error_free (err);

              if (debug) 
              {
                  g_print ("Debug deails: %s\n", debug);
                  g_free (debug);
              }

              g_main_loop_quit (loop);
              break;
          } 
        default:
          break;
    }

    return TRUE;
}


//display video framerate
static void identityCallback (GstElement *src, GstBuffer  *buffer, GstElement* textoverlay)
{
    static GstClockTime last_timestamp = 0;
    static gint nbFrames = 0 ;

    //display estimated video FPS 
    nbFrames++ ;
    if (GST_BUFFER_TIMESTAMP(buffer) - last_timestamp >= 1000000000)
    {
        std::ostringstream oss ;
        oss << "video framerate = " << nbFrames ;
        std::string s(oss.str()) ;
        g_object_set(G_OBJECT(textoverlay), "text", s.c_str(), NULL);
        last_timestamp = GST_BUFFER_TIMESTAMP(buffer) ;
        nbFrames = 0 ; 
    }
}


//client reshape callback
void reshapeCallback (GLuint width, GLuint height)
{
    glViewport(0, 0, width, height);
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    gluPerspective(45, (gfloat)width/(gfloat)height, 0.1, 100);  
    glMatrixMode(GL_MODELVIEW);     
}


//client draw callback
gboolean drawCallback (GLuint texture, GLuint width, GLuint height)
{
    
    static GLfloat      xrot = 0;
    static GLfloat      yrot = 0;                     
    static GLfloat      zrot = 0;
    static GTimeVal current_time;
    static glong last_sec = current_time.tv_sec;
    static gint nbFrames = 0;  

    g_get_current_time (&current_time);
    nbFrames++ ;
    
    if ((current_time.tv_sec - last_sec) >= 1)
    {
        std::cout << "GRPHIC FPS = " << nbFrames << std::endl;
        nbFrames = 0;
        last_sec = current_time.tv_sec;
    }
  
    glEnable(GL_DEPTH_TEST);

    glEnable (GL_TEXTURE_RECTANGLE_ARB);
    glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
    glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
    glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
    glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
    glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
    glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);

    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    glMatrixMode(GL_MODELVIEW);
    glLoadIdentity();
      
    glTranslatef(0.0f,0.0f,-5.0f);

    glRotatef(xrot,1.0f,0.0f,0.0f);
    glRotatef(yrot,0.0f,1.0f,0.0f);
    glRotatef(zrot,0.0f,0.0f,1.0f);

    glBegin(GL_QUADS);
            // Front Face
            glTexCoord2f((gfloat)width, 0.0f); glVertex3f(-1.0f, -1.0f,  1.0f);
            glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f,  1.0f);
            glTexCoord2f(0.0f, (gfloat)height); glVertex3f( 1.0f,  1.0f,  1.0f);
            glTexCoord2f((gfloat)width, (gfloat)height); glVertex3f(-1.0f,  1.0f,  1.0f);
            // Back Face
            glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f);
            glTexCoord2f(0.0f, (gfloat)height); glVertex3f(-1.0f,  1.0f, -1.0f);
            glTexCoord2f((gfloat)width, (gfloat)height); glVertex3f( 1.0f,  1.0f, -1.0f);
            glTexCoord2f((gfloat)width, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f);
            // Top Face
            glTexCoord2f((gfloat)width, (gfloat)height); glVertex3f(-1.0f,  1.0f, -1.0f);
            glTexCoord2f((gfloat)width, 0.0f); glVertex3f(-1.0f,  1.0f,  1.0f);
            glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f,  1.0f,  1.0f);
            glTexCoord2f(0.0f, (gfloat)height); glVertex3f( 1.0f,  1.0f, -1.0f);
            // Bottom Face
            glTexCoord2f((gfloat)width, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f);
            glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f);
            glTexCoord2f(0.0f, (gfloat)height); glVertex3f( 1.0f, -1.0f,  1.0f);
            glTexCoord2f((gfloat)width,(gfloat)height); glVertex3f(-1.0f, -1.0f,  1.0f);
            // Right face
            glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f);
            glTexCoord2f(0.0f, (gfloat)height); glVertex3f( 1.0f,  1.0f, -1.0f);
            glTexCoord2f((gfloat)width, (gfloat)height); glVertex3f( 1.0f,  1.0f,  1.0f);
            glTexCoord2f((gfloat)width, 0.0f); glVertex3f( 1.0f, -1.0f,  1.0f);
            // Left Face
            glTexCoord2f((gfloat)width, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f);
            glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f,  1.0f);
            glTexCoord2f(0.0f, (gfloat)height); glVertex3f(-1.0f,  1.0f,  1.0f);
            glTexCoord2f((gfloat)width, (gfloat)height); glVertex3f(-1.0f,  1.0f, -1.0f);
    glEnd(); 

      xrot+=0.03f;
    yrot+=0.02f;
    zrot+=0.04f;

    //return TRUE causes a postRedisplay
    //so you have to return FALSE to synchronise to have a graphic FPS
    //equals to the input video frame rate

    //Usually, we will not always return TRUE (or FALSE)
    //For example, if you want a fixed graphic FPS equals to 60
    //then you have to use the timeclock to return TRUE or FALSE
    //in order to increase or decrease the FPS in real time
    //to reach the 60.

    return TRUE;
}


static void cb_new_pad (GstElement* decodebin, GstPad* pad, gboolean last, GstElement* identity)
{
    GstPad* identity_pad = gst_element_get_static_pad (identity, "sink");
    
    //only link once 
    if (GST_PAD_IS_LINKED (identity_pad)) 
    {
        g_object_unref (identity_pad);
        return;
    }

    GstCaps* caps = gst_pad_get_caps (pad);
    GstStructure* str = gst_caps_get_structure (caps, 0);
    if (!g_strrstr (gst_structure_get_name (str), "video")) 
    {
        gst_caps_unref (caps);
        gst_object_unref (identity_pad);
        return;
    }
    gst_caps_unref (caps);

    GstPadLinkReturn ret = gst_pad_link (pad, identity_pad);
    if (ret != GST_PAD_LINK_OK) 
        g_warning ("Failed to link with decodebin!\n");   
}


gint main (gint argc, gchar *argv[])
{
    if (argc != 2)
    {
        g_warning ("usage: cubeyuv.exe videolocation\n");
        return -1;
    }
    
    std::string video_location(argv[1]);
    
    /* initialization */
    gst_init (&argc, &argv);
    GMainLoop* loop = g_main_loop_new (NULL, FALSE);

    /* create elements */
    GstElement* pipeline = gst_pipeline_new ("pipeline");

    /* watch for messages on the pipeline's bus (note that this will only
     * work like this when a GLib main loop is running) */
    GstBus* bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
    gst_bus_add_watch (bus, bus_call, loop);
    gst_object_unref (bus);

    /* create elements */
    GstElement* videosrc = gst_element_factory_make ("filesrc", "filesrc0");
    GstElement* decodebin = gst_element_factory_make ("decodebin", "decodebin");
    GstElement* identity  = gst_element_factory_make ("identity", "identity0");
    GstElement* textoverlay = gst_element_factory_make ("textoverlay", "textoverlay0");
    GstElement* glupload  = gst_element_factory_make ("glupload", "glupload0");
    GstElement* glimagesink  = gst_element_factory_make ("glimagesink", "glimagesink0");


    if (!videosrc || !decodebin || !identity || !textoverlay ||
        !glupload || !glimagesink)
    {
        g_print ("one element could not be found \n");
        return -1;
    }

    GstCaps *outcaps = gst_caps_new_simple("video/x-raw-gl",
                                           "width", G_TYPE_INT, 640,
                                           "height", G_TYPE_INT, 480,
                                           NULL) ;

    /* configure elements */
    g_object_set(G_OBJECT(videosrc), "num-buffers", 800, NULL);
    g_object_set(G_OBJECT(videosrc), "location", video_location.c_str(), NULL);
    g_signal_connect(identity, "handoff", G_CALLBACK(identityCallback), textoverlay) ;
    g_object_set(G_OBJECT(textoverlay), "font_desc", "Ahafoni CLM Bold 30", NULL);
    g_object_set(G_OBJECT(glimagesink), "client-reshape-callback", reshapeCallback, NULL);
    g_object_set(G_OBJECT(glimagesink), "client-draw-callback", drawCallback, NULL);
    
    /* add elements */
    gst_bin_add_many (GST_BIN (pipeline), videosrc, decodebin, identity,
        textoverlay, glupload, glimagesink, NULL);

    /* link elements */
      gst_element_link_pads (videosrc, "src", decodebin, "sink");

    g_signal_connect (decodebin, "new-decoded-pad", G_CALLBACK (cb_new_pad), identity);

    if (!gst_element_link_pads(identity, "src", textoverlay, "video_sink")) 
    {
        g_print ("Failed to link identity to textoverlay!\n");
        return -1;
    }
    if (!gst_element_link(textoverlay, glupload)) 
    {
        g_print ("Failed to link textoverlay to glupload!\n");
        return -1;
    }

    gboolean link_ok = gst_element_link_filtered(glupload, glimagesink, outcaps) ;
    gst_caps_unref(outcaps) ;
    if(!link_ok)
    {
        g_warning("Failed to link glupload to glimagesink!\n") ;
        return -1 ;
    }
    
    /* run */
    GstStateChangeReturn ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
    if (ret == GST_STATE_CHANGE_FAILURE) 
    {
        g_print ("Failed to start up pipeline!\n");

        /* check if there is an error message with details on the bus */
        GstMessage* msg = gst_bus_poll (bus, GST_MESSAGE_ERROR, 0);
        if (msg) 
        {
          GError *err = NULL;

          gst_message_parse_error (msg, &err, NULL);
          g_print ("ERROR: %s\n", err->message);
          g_error_free (err);
          gst_message_unref (msg);
        }
        return -1;
    }

    g_main_loop_run (loop);

    /* clean up */
    gst_element_set_state (pipeline, GST_STATE_NULL);
    gst_object_unref (pipeline);

    return 0;

}
    

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